Bad Company Concept (BIGYOSHIFAT

Bad Company

Passive A- Troops- You will have a list of troops on your screen in the bottom right corner. Troops that die respawn in 15 seconds. Helicopters respawn in 30. Snipers in 15, and demomen in 20. Can be upgraded to shorten respawn time by 3-5 seconds

E- “FIRE!”- Your gun troops will shoot many times, dealing 0.6 damage but firing 50 times. 30 damage total. This would be a stunlock, kind of like Aerosmith’s vola barrage

R- One of your snipers will shoot a heavy bullet, dealing 15.6 damage and breaking block. Parryable (for balancing reasons)

T- Grenade- A demoman will fire a grenade that explodes, dealing 20 damage and burning.

Y- Organize troops- You will gain all your troops back, but has a 90 second cooldown.

G- Missile- One of your helicopters fires a missile, basically a high speed grenade that deals 30 damage and burns. This can be upgraded so that 2 helis fire rockets, but each rocket deals only 15 damage.

H- Troop Placement- You can choose where some troops would be, such as hiding them around corners or setting up traps.

Z- Day Z- You will send all of your troops to fire multiple times, three snipers firing once each, two helicopters shooting 4 rockets total (not each), and many many gunmen firing extremely rapidly. Dealing a total of 68.4 damage, but with a 110 second cooldown.