Red Hot Chili Peppers Concept

"'See that? That's Morioh's energy! It's all mine! My power!""~Otoshi"

Overview
Red Hot Chili Pepper resembles a Kappa (Creature of Japanese folk-lore) with a beak and a lizard-like tail. Red Hot Chili Pepper is a long range Stand based on electricity whose attack power and speed increases dramatically when it is near electricity. Total Skill Points: 58

Skills
Passive - Electrical Absorption: When an electrical attack is aimed at you, it shall be absorbed by your stand causing your Rock meter to fill up.

[E] - Stand Barrage: Your stand preform a fast barrage that deals 1.5 damage per hit.

[R] - Stand Barrage Finisher: Chili Peppers throws a heavy punch that knocks down players and break's their shield.

[T] - Finger Tip Throw: Chili Peppers grabs you with his hand then spins in circle inside the ground before coming back up and throwing you out of the ground.

[Y] - Shocker: This move works as an attack and a sorta of time skip, basically it's Made In Heaven's speed slice but with more range and it stuns enemies when you pass through them.

[G] - Piloting: Press G to manually pilot Chili Peppers in the air, this stand has great range so it will be able to head to a far distance.

[Z] - Electric Wave: Your stand stays still a produces a large ball of electricity that covers you. enabling you to be safe from incoming attacks, while preforming this move, you will gain a small increase in your defense and have every projectile blocked until the move is over.

[X] - Lighting Speed: Chili Peppers does an attack where he punches an enemy and then flies around them while hitting them with multiple attacks from all over.

[H] - Maximum Rockage: (Basically Rage Mode) Once Chili Peppers's Rock meter is full, it will be able to enter a state where all of his attacks gain increased damage, his movements become faster, and he will gain more electric power enabling him to have all his attacks produce an electric sting that stuns enemies for a brief second (this move doesn't last as long as other stands with rage mode.)

Skill Tree
Passive=

Electrical Absorption: Any electrical attack aimed at you shall be absorbed by your stand. 5 points

Constant Power: Makes Maximum Rockage last 7 seconds longer for each upgrade

* Constant Power I: 2 point

* Constant Power II: 2 point

* Constant Power III: 2 points

Electrical Charge: Your Rock meter charges faster

* Electrical Charge I: 2 point

* Electrical Charge II: 2 point

* Electrical Charge III: 2 points


 * -|Active= Destructive Power: Increases the damage output of Red Hot Chili Peppers

* Destructive Power I: 2 point

* Destructive Power II: 2 point

* Destructive Power III: 2 points

* Destructive Power IV: 4 points


 * -|Skills= *  Finger Tip Throw:  3 point

*  Shocker:  2 points

*  Rock Mode:  1 point

*  Lighting Speed:  3 point

*  Maximum Rockage:  5 points

Combos and Tricks

 * I have no idea...

Trivia

 * This is stand is broken


 * Red Hot Chili Peppers can't move in time stop


 * It looks like a yellow bird


 * Buzz Buzz

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