The World (P3) Rework

The World (P3) Rework

Passives-


 * 1) Greatest High Mode- Basically a sort of awakening, but uses a bar that you need to fill up. The World gets new moves, you are healed for about 20% of your HP, and attack speed is increased.

Moveset-

E- Standard barrage dealing 1.5 with max DP

R- Standard barrage finisher which deals 15.3 damage with max DP

T- Knives- You throw a knife that deals 6.7 damage. Can be upgraded to reduce CD and triple knife throw. This can no longer be blocked.

G - “You’ve gone pale.” - When using this, you go into a stance where you are holding 3 knives in each hand. If you are hit during this sequence, you say the thing that dio said to jotaro before surrounding him with knives, and does the same thing. It will be a barrage of some sort, each knife dealing 1.3 damage.

Cursor + C - “Shinei! KAKYOIN!” - When using this, you will stop time very shortly and donut the enemy in the chest, having high knockback and dealing 25.3 damage. The timestop is not actually a “timestop,” it just makes the effect and you teleport behind the enemy to donut them.

Y- Sign Chop- The player lifts a sign and slams it onto the ground, dealing 17.5 damage and gives a bleed effect.

Z- Timeskip- self-explanatory

X- Stand Jump - TW jumps so the player using TW will gain some distance and air, you can upgrade it to increase the range

J- The Greatest High- This is an awakening of some sort, but you need a bar to use it. Basically, an old Joseph character appears on the ground (disappearing after a few seconds) and you are seen sucking the blood of him. You get a 20% heal, ATK speed is increased, and DMG is increased. All CDs are refreshed, along with gaining some new moves.

H- The World- no longer needs a bar to use- TW will stop time for 5 seconds, and any damage dealt during this time will be registered after it is over.

TGH moveset-

E- Standard barrage. Deals 1.7 damage with each hit

R- Standard Heavy Punch, deals 17.8 damage

T- Knife throw- the same as before, just deals extra damage (+1.6) Unblockable

Y- WRYYY Combo- The world starts by hitting the enemy. If they get hit, they are pushed up into the air, where TW performs a barrage, and then a kick barrage. Every hit deals 1.4 damage and the last heavy kick deals 15.4 damage. The first hit is perfect blockable and blockable, but if you are hit you cannot block the barrage and heavy kick. Deals 45 damage with a minute CD.

Z- Timeskip- self explanatory

X- Blood Blind- The player gets blood and throws it into the enemies eyes, making their screen red. They cannot move during this time, but can still block and dash. Blockable

H- The World- TW will stop time for 7 seconds now. Again, any damage dealt during this time will register after TS is over.

C- Road Roller Combo- Road roller but actually good now- TW will perform a punch. If hit, the player will be stunned and knocked to the ground after a little knockback. Then the TW user will slam a road roller on top of the enemy, dealing half of Ora Beatdown’s damage. You can no longer get out of this, because it is a stunlock move, sort of like GER’s counter or Cmoon’s counter.