Dual/Solo Heat Attacks Part 1 (BIGYOSHIFAT)

Dual/Single Heat Attacks (Part 1)

Info: Every single stand will need to use one more skill point to unlock the heat attack. Every heat attack has a 2-minute cooldown. There would be a bar down at the bottom left corner of your screen which is a type of ‘arcade bar’ which needs to be full (has to say 10) in order for you to be able to use it. For Dual Heat Attacks, both players must have a full arcade bar. These bars need you to do a specific amount of damage, you get one bar every 50 damage you deal. This is why these heat attacks deal a lot of damage, but are hard to meet the requirements of use and have a long cooldown. Damage also varies depending on the stand.

Heat attacks I will be listing:


 * 6p (& GE)
 * HG (& SP)
 * SP (& HP)
 * Joseph Hamon (Young) & Caesar Hamon (sus maybe leaking joseph & caesar hamon
 * German science (another leak???)(& Young Joseph Hamon)
 * CD (& TH)

6p (Solo): You shoot one bullet (similar to multi shot) which stuns the enemy, and then fire off your 5 shots that are kicked into 6 pieces each and rebound upon the opponent, dealing 50 damage.

6p (W/ GE)- 6p shoots a bullet that redirects on the enemy while GE comes from above and performs a kick barrage. 85 damage total.

HG (Solo)- You create an emerald barrier around the enemy, constantly firing emeralds at them. You then charge up a large emerald splash that hits the opponent like a machine gun. 65 damage total.

HG (W/ SP)- HG creates a barrier like the solo one, stunning the opponent. Star Platinum then stops time and smashes the enemies skull, destroying it entirely. Deals 90 damage with an effect of the enemy hit having their screen partly blurred.

SP (Solo)- Star platinum punches the enemy two times, then follows up with an uppercut and star fingers the opponent. Deals 75 damage and blinds the opponent for a short while.

SP (W/ HP)- HP uses a rope combined with the stand to entangle the opponent with vines and rope. Then HP slams the entangled enemy onto the ground, and they will bounce up. After they bounce back up, star platinum barrages the enemy extremely brutally and quickly, dealing a total of 100 damage combined.

Joseph Hamon Young (Solo)- You first circle around the enemy, and then tangle your opponent in rope. You then fill the rope with hamon and then pull out the Red Stone of Aja, incinerating the enemy in a red beam of light. Deals 68 damage on non-vampires, but deals a whopping 85 damage on vampires.

Young JH (Joseph Hamon) With Caesar Hamon- Joseph first unleashes his clacker boomerang on the enemy, stunning them. Caesar then comes up behind them and releases his Bubble Lenses, blinding and burning the enemies skin black. Deals 85 damage to normal people, and 100 to vampires.

Stroheim/GS (Solo)- You shoot a UV beam from your eye, and then use your gun in your torso to fire off many bullets that gouge the opponent and bleed. Deals 50 damage.

German Science (W JH)- JH first brings upon the clacker volley on the enemy, stunning them. GS then releases the UV cannons, blinding the enemy and then shooting bullets with your torso-gun, dealing a total of 70 damage. This deals 85 damage to vampires (UV cannon be like)

CD (Solo)- CD first heals the opponent to max, then barrages, dealing the same amount of health that the enemy had at first, and dealing 75 damage more. The less health the enemy had at first = the more damage each hit from the barrage does. Even though it seems like it does a lot of damage, CD is healing the enemy so it must do more damage than the original amount of health the enemy had.

CD with TH- TH first pulls the enemy to CD, then CD barrages the enemy, trapping them in stone. Then TH and CD attack the enemy, CD and TH barraging (metal crushing barrage reference) on either side. Deals a total of 100 damage because of the DPS TH and CD has in anime and game.

This is part 1 of probably many, so i will be releasing new parts