Gold Exp. Requiem Rework

GER Rework

How to obtain- use a requiem arrow on GE with worthiness 5

GER can no longer move in TS, why would GER be able to move in it anyway?

Passives- “You will never reach the truth…” You can see KC in TE. KCR bypasses this, due to that it is now a requiem form.

Moveset-

E- Muda Barrage- a generic barrage that deals 1.4 damage each hit

R- Muda Punch- a standard heavy punch that deals 17.5 damage

T- Self Heal- GER heals the user for 47 HP, and fixes limbs.

Y- Player Heal- GER will heal another player for 47 hp, and fixes limbs.

U- RTZ- GER initiates Return to Zero, a move that cancels TE and TS, along with giving them a short stun cutscene. This can also be used to put other stands away, along with gaining iframes.

G- Nullification: Zero- GER and its user go in a stance, if they are hit the Wha- scene will appear on the person that initiated it. Projectiles also start this counter and the player with GER will be teleported to the initiator, so that they can still attack countered players even if they are far away. The TP only happens when a projectile is used to start the counter.

Z- Bird Creation- GER manipulates the ground to turn into a bird that will fly to the nearest enemy. If it hits, it will damage the enemy for 30.7 damage.

X- Beam Creation- GER shoots a beam that if hit, deals 25.6 damage along with a random effect. This version guardbreaks. If it misses, it will create a snake and 2 scorpions that will go toward the enemy. The snake will glide on the ground, going toward the enemy and deals 10.2 damage per hit. It will give the bleed effect to the enemy, and the scorpions will use their stinger to deal 8.6 damage and give the poison effect. This version can be blocked, but some moves will guardbreak and go through block.

C- Tree Creation- GER will manipulate the ground underneath him to make a tree. This tree will guard break and deal 30.6 damage on its own, but moves that are used on GER while the tree is active will be reflected back to the user of the attack. This ability only works when GER is actively on the tree.

J- Awakening- When using this, GER and its user’s walk animation is basically them levitating above the ground and moving toward the enemy. ATK speed is increased, the player gets a 35% health heal, and ATK damage is increased (2.5+). GER also gets some new moves.

Awakening Moveset- It has everything from the Non-Awakening moveset with buffed damage and ATK speed.

E- A fast barrage that deals 2.3 damage with each hit

R- A heavy punch that deals 25.6 damage and deals burning damage.

T- A self heal that heals you for 50 health/fixes limbs

Y- Player Heal- GER heals another person for 50 health/fixes limbs

U- RTZ, same as before

G- Counter, same as before

Z- Bird Creation, but this time the bird deals bleeding damage

X- Life Beam/scorpion creation- if the beam itself hits, it will inflict a random effect. The scorpions are the same as the non awakening scorpions.

C- One Last Muda- GER will hit the opponent. If this hits the enemy, GER will have its fist planted on the enemy's face, and an RTZ effect will surround the player hit and the user. GER says, “You aren’t going anywhere. Furthermore, you will never reach the truth.” Then GER barrages the enemy dealing 0.6 damage every hit and ends with a heavy punch that deals 35.7 damage and inflicts Infinite death if the enemy dies from this BD. Deals a total of 90 damage.