Magicians Red rework

Made by TherealBread

Passive 1- Warmth- Horses get cold slower near you.

Passive 2- Stand flames- Standless people cannot see your flames.

Passive 3- Water and fire- When in rain your flames don't work. (Can spend 1 skill point to remove this) E-Burning barrage- Perform a barrage that deals 0.7 damage with slow barrage and burns the target.

R- Burning punch- Heavy punch for 10.5 damage and has burn.

T- Burning hell- Grab the opponent and spew flames in total dealing 30 damage. Does burning. Perfect blockable and blockable. 20 second cooldown.

Y-Red bind- Spew flames that locks the target in place dealing 3 damage. Stands can still attack. 30 second cooldown.

G- Cross fire hurricane- Summon an ankh that deals 30 damage and the damage decreases over distance. 15 second cooldown.

H- Cross fire hurricane special- Summon an ankh under the target dealing 23 damage. 27 second cooldown.

Z- Fire spew- Spew flames around you in a circle that apply burn and 5 damage when touched. 35 second cooldown-

X- Fire trap- Spew flames at the ground and if attacked manipulate the flames to hit the opponent dealing 26 damage. 25 second cooldown.