The Time Stop Dilemma - Solved With An Idea!

'''This was a concept made to stop the time stop dilemma. It is a problem, and many things had been added to stop one shots. Nerfing TWOH, and adding damage caps. This was made to show that none of those were needed.'''

Overview
Now it is like this: You jump into the air, only 2 roblox '''characters. and yell to stop time, or whatever. Then you fly down towards the opponent. The average time stop range will officially become the length of 4 roblox characters all around you. If you are not as close to anyone, it will not activate. The only others that there is no range is tw and TWOH's time stops, but in return their combos are shorter and deal less damage. And for these, if the opponent is too far for the user, the user will casually walk to the opponent. If the time stop has finished, then nothing would be dealt. If the time stop ends before the combo ends, the combo immediately ceases as well.'''

Star Platinum
1st Upgrade: The World (4 points) 3 seconds

Passive combo after unlocking: 5 barrage punches, and a finisher.

3 upgrades

2nd Upgrade (Time Stop Mastery): Makes time stop 4 seconds. (2 points)

3rd Upgrade (Destructive Mastery): Adds 5 extra punches to barrage, and time stop extends to 5 seconds. (4 points)

4th Upgrade (Stun Mastery): Swaps finisher with Star Finger. Stun time is 0.5 times longer than normal star finger. (4 points)

Star Platinum: The World
1st upgrade: The World (4 points) 5 seconds, range is now only 2 roblox characters wide, cooldown minimized to only 40 seconds.

Passive Combo When Unlocked: 3 M1s, 5 ora kicks (2.9), and an 11.3 damage finisher.

2nd Upgrade (Destructive Mastery): Time stop is now 6 seconds, and added extra m1 before ora kicks. Kick barrage is now 3 damage into a 11.5 damage finisher. (4 points)

3rd upgrade (Power Mastery): Time stop is now 7 seconds. Kick damage reduced to 2.5. Now adds a 6 damage kick before final 11.5 damage finisher. (5 points)

4th upgrade (Literal Canon): Time stop is now 11 seconds. The time stop startup is when you unequip your stand, and you point at the opponent. Then Star Platinum comes out and points at the enemy too, stopping time. Then SPTW charges ahead of you, and then it stretches its arm back, with a startup of 1 second, and then punches the opponent, dealing 25 damage, and then comes back behind you in combat pose, similar to Sticky Finger's pose. Then you stand in place for 1 seconds, and then inhale. An image of Uzu, Paragon, and a random bacon hair will appear. This happens quite quick, for also only 2 seconds. Then SPTW lunges forward and starts a barrage for 3 seconds, each dealing 1.5 damage, and still same stand barrage speed. Then SPTW stops, turns back, and this is 1 second, leaving only a few seconds left. Then SPTW teleports back behind you, and then a cutscene of your face appears, with the menacing signs around, and the epic shadow glare on your face, and the "Toki wa ugoki dasu" plays. (8 points)

The World
1st upgrade (The World): Automatically gives 3 second time stop. (4 points)

Passive combo when unlocked: The user holds 3 knives, and using the almighty power of The World, the stand guides the knives at high speeds toward the opponent, and it stops just when it is going to hit the opponent. Then the user says "zero", and the knives pierce through the opponent. It deals 10 damage each and deals bleed.

2nd upgrade (Combo Change): The World walks towards the frozen opponent, with the user in place. Then the world performs 3 m1s, with the last one being an 11 damage finisher. (3 points.)

3rd upgrade (Time Stop Mastery): Time stop is 4 seconds, additionally adds a 6 damage punch before finisher. (3 points)

4th upgrade (Destructive Mastery): Time stop changes to 5 seconds. The new combo is that The World teleports in front of the frozen opponent, and then stretches its arm back. Then it deeply impales the opponent through the chest, and the arm stays through for 2 seconds, and then slowly comes back out. Then time resumes again. The opponent is flung back, and then if the opponent hits another surface, an additional 8 damage is dealt. This inflicts bleed, and the impale damage is 23.

The World: Alternate Universe
1st upgrade (The World): Automatically assigns a 4 second time stop when unlocked (4 points)

==== Passive Combo when unlocked: The user holds out 3 knives, and using the almighty strength of The World, the stand guides the knives at high speeds in front of the opponent, and then the user says "toki wa ugoki dasu" in Diego Brando voice, and the knives pierce. It ragdolls, and deals 8.9 damage each. ==== 2nd upgrade (Knife Handling): Automatically summons 2 extra knives. Now the user masters the throwing knife art, and each knife pierces faster and deals 9.5 damage.

3rd upgrade (Finishing Touch): Automatically summons 2 more knives. Now inflicts bleed. Damage minimized to 5 each.

4th upgrade (Knife Mastery): Time stop is now 5 seconds. Automatically summons 3 more knives.

The World Over Heaven
1st upgrade (The World): Automatically assigns a 5 second time stop. (1 skill point)

Automatic Combo when unlocked: TWOH does 3 powerful punches on the opponent. The final one is a reality overwrite and deals 13 damage. It only changes the hitboxes instead of removing limbs.

2nd upgrade (Knife Mastery): The combo is now throwing 5 knives. Each deal 5 damage, and to top it off, you can upgrade for 4 more skill points and get heavenly ascended knives, thus dealing an extra 4 damage per knife. (3+4 = 7 points total)

3rd upgrade (Destructive Mastery): Time Stop changed to 9 seconds. The user heals themselves for 20 hp, and then TWOH performs a barrage, lasting 3 seconds, dealing 1.7 damage per hit, with an average-rate barrage speed. Final hit deals 15 damage, and removes a limb after time stop. (8 points)