Boss Ideas

Vanilla Ice Boss

'''Has access to a blood bar and life drain. He is located in a dark room. Once you start fighting him, all the doors and stuff will be closed, and you cannot exit or enter. At some point, it might show a red dot on a window, this means you can do a ragdoll move to destroy the window. If its at the right spot, Vanilla Ice will take the vampire burning damage for 5 seconds. Vanilla Ice has Ultraviolet Resistence I.'''

He has access to his stand, cream. He has access to every single move, and access to portal form, which he becomes the big round black ball he is, and then bounce off walls at massive speeds. This is similar to heaven's judgement, and deals 19 damage per hit. This will also make you lose 2 limbs. Don't worry, this move lasts 2 seconds, and he can only use it twice. Once he is half, and once he is red. Remember, this is cream. Moves are still stoppable. He only has Dining III, so there's nothing to worry about. He does not have access to Dimensional Dip though.

Okuyasu Boss

'''This boss is also located by that mansion thingy that Keicho was in. This boss is harder, because once Okuyasu is half, Keicho's stand [Worse Company] will jump out the window, and fire every 15 seconds. These bullets are more like Aerosmith's bullets, and its just a split second fire from each of the tiny soldiers, and deal 4.2 damage. Other than that, he has no spec.'''

He uses Za Hando, and his Erasures deal 78.5 damage. Each of them are very slow, and you can see an obvious startup animation. though it has no cooldown. He also has access to Erasure Accelerate, which he will use if you are running. He also has access to an Erasure Pull combo. He pulls you with Erasure Pull, and then knocks you back, dealing 12 damage, then pulls you again. and then deals 14.2 damage, and then again, dealing 16 damage, and then over. Remember that these can be parried though. If not parried, its a bypass block.