Bad Company (100102258a)

Bad Company
Moveset:

Gun Hail - You command all of the soldiers, tanks, and helicopters to shoot their guns/machine guns dealing 0.4 dmg per hit but has twice the "density" of a barrage meaning that for every regular stand barrage hit, there's 2 hits for Bad Company.

Mini Bomb - A helicopter drops a bomb sky high ragdolling and dealing 16.7 dmg and breaking block. Can be parried ( it's yba logic about how u can parry a bomb)

Homing Missile - You shoot a missile that homes onto the nearest player dealing 20 dmg ragdolling and breaking block but can be parried. Cooldown - 28 seconds

Shell Volley - You command your tanks to shoot At your cursor firing 15 in total each tank firing 3 shells meaning there's 5 tanks. Blocks break at the 10th shell. Each shell does 2.6 dmg. Cooldown - 35 seconds

Pilot - You control 3 helicopters and 3 tanks having the perspective of the middle helicopter able to pilot them manually but having half the dmg on everything such as shell volley, Gun hail, Etc.

All Out Attack - Every single soldier fires in a specific area taking down enemies quickly as well as Tanks shooting there and Helicopters dropping bombs too. Does 60 dmg in total, but during this time if you get attack you're dealt 1.4x the normal dmg. Cooldown - 1 minute 23 seconds