Crazy Diamond Rework

Today's Rework: Crazy Diamond

'''Man...those attacks tho. None at all! Lets kinda...buff it! :3'''

Obtained from arrow

2.5% like always

Passive - Rage Bar: Its rage. Press H to activate rage mode if upgraded. Max is Constant Rage V & Anger Issues V. Basically its a little longer than tw and sp's rage modes but still no.

Passive - Combat Selection: You can switch between combat and repairing mode. This can be done by pressing B.

Moves For Combat Set:

E - Barrage: CD releases a flurry of punches, each dealing 1.6 damage.

R - Barrage Finisher: CD performs an uppercut, breaking the opponent's block, dealing 15.2 damage. This cannot be parried, and followed up from the uppercut is a punch that knocks the opponent back and crashes their stand, dealing 13 damage.

R - (When Rage): Trap Finisher: This is same as usual.

T - Glass Throw: CD throws a piece of glass. This either hits or it doesn't. If it doesn't hit and there is a wall that it hits, it will bounce back to the opponent. This is way quicker, and is roughly as fast as speed slice, so there. It deals 9.2 damage and leaves bleed.

Y - Form Wall: Same, but if opponent is too close, they will get trapped in the wall when its formed.

C - What about my hair!?: Is a counter. If opponent hit, then you will access another rage mode, where attack damage is doubled. You also run faster, and every 3rd hit of anything breaks blocks if you keep blocking.

Repairing Set:

E - Barrage: Same :D

R - Barrage Finisher: CD forms a wall behind the opponent and then hits the opponent onto the wall, first dealing 14 damage, and then 18.9 damage.

T - Rearranging Punch: CD Punches the opponent, rearranging their body parts. The opponent will now have 1 arm on their head and 1 leg on their arm. This does not provide with the "extra damage", but the leg crawling effect thingy is there. Punch deals 18.2 damage.

Z - Heal Mode: Same. During this time you can only use heal punches and barrages.

X - Tracking: If you use this, from now on your attacks deal bleed. This bleed will go on the floor. If the opponent runs away, click the blood drops and they will allow you to run faster and follow the blood drops back to the opponent.